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To animate the intricate, expressive and dynamic history of robotics to create a fascinating encounter with these intrinsic machines.
To create an interactive, vibrant and animated arena for visitors to engage with the fascinating story of humanoid robots and to produce a highly successful exhibition, capable of capturing the intrigue of the world as part of the exhibition’s international tour.Next: The Technology
Brightsign players are linked to the watchout system and play both video and audio throughout the space. The audio is fed back into the main audio system, mixed live and then fed back into the relevant speakers across the exhibition. All audio is fed back in to the 64 output audio system.
Working under high pressure and short time scales to co-ordinate all robots with complex audiovisual systems required continual support until all aspects were perfect. Details were continuously checked, systems constantly tested and elements were adjusted, edited and reloaded until completion.
Understanding the specific mechanics and requirements of every robot despite each being manufactured in a different location around the world, needed strong communication. Exact specifications and functionality for each robot needed to be obtained in order to apply relevant programming skills to successfully deliver the required soundscape with a complex audio system.
Ensuring all aspects of the exhibition were correctly synchronised between audiovisual and robotics to create a fluid experience and a seamless loop of the system. Close collaboration with the builders of the robots helped to construct an efficient network between all teams and the various contractors.