Animating the V&A’s latest exhibition Videogames: Design/Play/Disrupt
Videogames: Design/Play/Disrupt is the first exhibition of its kind to celebrate the innovative and rapidly changing design field of videogames and will explore how contemporary designers, players and critics are pushing the boundaries in playful and radical new ways. Design work, including concept art and prototypes, feature alongside large-scale immersive installations and interactives.
On display in Room 39 and the North Court, this exhibition examines groundbreaking videogame design since the mid-2000s when major technological advancements such as increased access to broadband, social media and newly available means of making, transformed the way games are designed, discussed and played. With at least 2.2 billion players worldwide, the reach and range of gaming will be examined within creative online communities who modify games and create fan art; spectators and competitive performers at large scale esports stadium events and surprising spaces of the niche DIY arcade scene.
The exhibition is designed by Pernilla Ohrstedt Studio with AV Software design by Squint Opera, and sound design by Coda to Coda. Collaborating directly with Pernilla Ohrstedt Studio, Sysco were responsible for the concept, technical and developed AV hardware design of the audiovisual displays comprising of impressive projection, interactive displays and immersive audio soundscapes that launch visitors in the virtual world.Back to Press Room